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tof-240117-eric

Tof-240117-eric

  • We make it back to the ship (minor ret-con)
    • We drop the prisoner off with some of the crew, and I make sure the guards on our ship are doubled
      • There are a few stragglers who wanted to apply, one of them is a #Gnoll who seems actually pretty competent
        • His name is Fish-Kicker and he was healing people when we got there
          • He says he's had some sailing experience, and animal wrangling (but not monster hunting)
  • We get there, and the place is burning and full of smoke
    • Ell points out that he hears voices that do not sound panicked
      • We suspect cultists, and start getting ready
        • I tell everyone to fan out a bit to try to look for possible survivors in case it's not just cultists
          • We find cultists!
  • We fight them, they continue to get sucked into some weird portal when they die
    • We fight them downstairs, several of them gang up on me
      • Some of them seem to be mutating or displaying some kind of squid-like attributes
        • There are other cultists upstairs, some of the party go after them while I'm busy with the ones downstairs
          • After we clean up the ones downstairs, we head upstairs
            • I carve my way through another on the stairs
  • The cultists seem satisfied, it seems they got what they came for
    • The remaining ones leave
      • We follow a trail of blood to a locked door
        • Ell has shapeshifted into a giant boar, and rams down the door
          • I step in, and narrowly avoid getting hit in the head by a crossbow bolt
            • Tedrick Graime is here, but he looks really bad
              • His face is smashed up, and he's missing a hand
                • The cultists got his ring
  • We heal Tedrick Graime a bit
    • The fire is still going on
      • We see signs that the fight here went on for a while, this was a protracted battle
  • Johan Baraxus's place is very smashed, but he isn't there
    • His sister, Sasha Baraxus is trying to take care of things in his absence
      • She says he has been gone for a few days, he's out on a raid
        • We offer our condolences and ask if she knows who had the third ring
          • She says it was someone pretty posh, who had some snooty shop in Greengarden
  • We head into Greengarden looking for the person in question
    • We track down his shop
      • It's not closed, but nobody else is there
        • I smell blood, and we find the shop keeper dead in the back
          • His hand is also cut off
            • Ell follows some tracks and finds a lingering magical trace where the perpetrator teleported away
  • I surmise that the cultists might still be around, since there is no teleportation device and they didn't seem like powerful mages
    • We set off for the Captain's Castle to try to get a halt on any ships leaving port
      • We find the castle has a hole in the wall, and an old friend of ours is stuck
        • It seems he was trying to escape from jail in the chaos
          • Viticus asks for help getting out, we're able to get him unstuck
            • He says he saw some cultists heading to the graveyard, so we can probably ignore them (because Sampson would kill them)
  • We find Ash-heart Flint and Myungja Guanyin at the docks, talking to Avercrumbie Finch and telling him he's not allowed to “go down the trench lane”
    • Avercrumbie Finch asks to join us on our hunt for the Kraken
      • He says he's dying, he's 87 years old and “needs to do somethings” before he goes
        • I agree, but ask him what the “trench lane” is
          • He says “it's where the dead go”
tof-240117-eric.txt · Last modified: 2024/06/30 04:52 by bardlythere

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