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He says they have been using the elevator a lot, but he disabled them
We get back aboard our ship, and head into the docks
Cerelia Windweaver lets us know that these are literal catacombs, so we decide to stop and do some shopping
We're led the rest of the way to the catacombs
We start sneaking through the catacombs, with
Milhouse taking point
Ell trips and disturbs a grave, but accidentally discovers something shiny
We continue exploring until we find some staircases going East & West, with some light and faint sounds coming from the Western one
Fish-Kicker sneaks ahead to check it out, and warns us that he saw a large room, with some cultists
There is a large room full of more dead bodies, and several cultists
Ell turns into a giant snake
After we defeat him,
Avercrumbie Finch comes and starts kicking his pieces away, as it appears to be trying to reform itself
We start to explore the area to find some of the important things that were supposedly hidden in here by the creator of the catacombs
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Ell finds some runes in the wall, which I recognize as holy markings of some sort
Milhouse says that this entire place is some sort of ritual chamber, to drain bodies of their fluids into the west wall (and likely a hidden room inside it)
We see some kind of glowing runes on the floor, between some pillars of skulls
We start exploring, eventually we find a casket with chains on it
Suddenly, we hear a shrill scream from the entrance of the catacombs!