He notices some scorch marks around the ceiling, and surmises that the water might have been unleashed to close or cover up the door, and that the door might be controlled through fire
Fish-Kicker uses some magic to create some fire, and we begin experimenting
Eventually, we realize that if you have the fire on the north end of the door, there is some magic on the south wall that activates in the shape of a door
I draw a door handle on the wall and open it, and we discover a secret hallway
Milhouse and I manage to finish it off when it comes back
Milhouse and Ell harvest some tentacles from it, and we decide to take a short rest
After resting, we continue exploring the sewers
We find an odd bit of pipe, I crank the wheel and it opens a hidden door into some tunnels
One bit of the tunnels leads to another secret door into the sewers, the other leads to a sort of gate / door, with something loud screeching behind it
It sounds like a dragon, but the dragon sounds hurt and/or scared
There is a mirror behind the gate, but there are some small gaps
Ell transforms into a rat, and squeezes through the gate to check things out
Ell comes back and reports that there is an emaciated younger dragon, 2 goats, 2 displacer beasts, and a mangey sad puppy with leaches on it
There are also cultists in there, sleeping
There was something about how to open the door, a poster that said something about “loving yourself,”
I step up to the gate, look in the mirror and say “I love you,” and the door opens
We start devising a plan, we think if we can free the creatures in there that they might help us kill the cultists
Ell mentions that there are crates of food in there, even though the creatures seemed malnourished
Drex is going to sneak in with Ell and talk to the dragon, to see if it is on board with helping us kill the cultists